Feedback from Play Testers
Keneth Cayas
Background
- Studies Computer Science in Polytechnic University of the Philippines
- Plays a lot of games and are passionate about them
How many times have you play tested the game?
What are the strong points of the game?
- The game is pretty user friendly and is forgiving towards casual players. The level design is pretty engaging enough and the reward system is engaging.
What are the flaws that you have noticed throughout your playthrough?
- The physics of the game was not consistent and some level designs in the early-design process were very tedious and most of them would leave you with minutes on a stage that doesn't really have that much difficulty. Glad that that was fixed. Some platforms have inconsistent collision too and it also adds up the stress of the player as they cannot continue on the next stage. Thankfully this is fixed as well.
Any suggestions on how to improve the game?
- More game mechanics, hidden stages for longer playthrough. It would also be nice if the levels are farther than each other for extra difficulty.
Dens Franco
Background
- Studies Law and Interior Design at University of the Philippines
- Very familiar with level design and architechture
- Casual gamer
How many times have you play tested the game?
What are the strong points of the game?
- The visuals are very nice and the merged islands are very innovative. The lighting and effects look nice as well. The challenges on each level are difficult enough to surpass the other, making the player feel some sort of accomplishment by the time you reach the checkpoint. I like how the platforms get difficult over time.
What are the flaws that you have noticed throughout your playthrough?
- Early versions of the game were hard to get some progress. It's not fun to play a platforming game on one level for about 30 minutes.
Any suggestions on how to improve the game?
- More level design and objects in the game! It would be nice to see some variety of stages (island stage, stone stage, wooden stage, anything!)
Grace Cahulogan
Background
- Studies Computer Science at Pamantasan ng Lungsod ng Maynila
- Does not play games
How many times have you play tested the game?
What are the strong points of the game?
- It was pretty and was very smooth on my old computer. I played the game when it was finished so pretty much I liked the game!
What are the flaws that you have noticed throughout your playthrough?
- To be honest it is an engaging game and the only flaw that I see is that when some checkpoints are pressed, you can press them again when you need them. When I died at stage 4 and trying to get the gems at the hidden stage, I forgot I saved checkpoint at the key area so I spawned there instead at stage 4. It was annoying but manageable.
Any suggestions on how to improve the game?
- Multiplayer or character powers or interaction with the environment.
Patrick Earl Michael Alcantara